Thursday, 22 March 2018

Comp 1: Video Games

 1981            1985           1990              1996             2008        2014
GRAPHICAL DEVELOPMENT
graphical development is one of the primary recognitions among marios demographic that allowed the success of the game.Over time, Mario's resolution became higher as pixel sizes became smaller, until Mario looked less blocky and more realistic.

2012- present 

CLOUD BASED TECHNOLOGY 
 This feature advanced the industry due to the fact cloud-based technology makes games more accessible for everyone and it also frees up space on a device. This was evidently seen in the second chapter of the award winning series 'SIMS' where your progress would be save and replicate elsewhere if desired. The demographic will therefore expand and increase as this is a appropriate and ideal feature for gamers.
1973-present 

MULTIPLAYER 
this feature allows international interaction among like-minded gamers. This eventually became a feature that was essential for production companies to unscript within their games to reach a larger demographic. Due to the uprising of MMORPG online gaming has altered its experience and morphed it to what it is today. 'WORLD OF WARCRAFT' is an evident success of this feature. With over 8 million global subscribers the game successfully create its one persistent world. 

PORTABILITY 
The very same games that you play on your TV are the ones that you play when you pick it up to go on a trip. Skyrim on Switch is such a big deal not only because of the ability to take it with you wherever you go, but to be able to have the exact same experience whether it’s in handheld mode or being played on a TV. Saves carry over. The game stays with the system. There is no break between the portable experience and the living room experience.

GAMING REGULATION
PEGI: Pan European Game Information is a European Video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descriptors.
THREE RAITNG : 
The content of games with a PEGI 3 rating is considered suitable for all age groups. The game should not contain any sounds or pictures that are likely to frighten young children. A very mild form of violence (in a comical context or a childlike setting) is acceptable. No bad language should be heard.

   
SEVEN RAITING:

Game content with scenes or sounds that can possibly frightening to younger children should fall in this category. Very mild forms of violence (implied, non-detailed, or non-realistic violence) are acceptable for a game with a PEGI 7 rating.


TWELVE RAITING:

Video games that show violence of a slightly more graphic nature towards fantasy characters or non-realistic violence towards human-like characters would fall in this age category. Sexual innuendo or sexual posturing can be present, while any bad language in this category must be mild. Gambling as it is normally carried out in real life in casinos or gambling halls can also be present (e.g. card games that in real life would be played for money).

SIXTEEN RAITING:






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